Thursday, 28 May 2009

More models!

I was just messing around with some of the tools that Kelvin had shown us how to use and i made a table, a weird twisted shape and a ball that distorts through a funnel! The sooth tool i found really useful as, like the name it smoothes everything by creating more polygons to get rid of some of the blunt edges - making it look a bit more realistic.

I also used extrude to build up the twisty shapes and give variety to the thickness and shape.

The ball is going into a lattice - a polygon object automatically deforms when you pull it through a lattice. You can also use lattices to edit the curve of an object.

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