Friday, 29 May 2009

Animation Test!

Here is another animation test where I have tried to experiment with timing and how how things are distorted when they bounce. Using this ball, I have made it squish when it hits each plane of the box, and distort lengthways when it's in the middle of bouncing. By distorting it lengthways in the middle, it looks as if it's going faster. The less its distorted in between and when it lands, the slower it looks - but if it moves quickly anyway then it wont look natural if you don't distort it accordingly.

Rough Sketch Idea

This is my first draft for the idea of my animation. Everything connects, but I'm sure that it will be changed a bit when I actually go to make it.. anyway, I'll give it a go!

Amzing Car Advert!

This advert was on telly the other day and it's an amazing example of a domino effect! Apparently It cost over $116 million and over 600 takes of film!!

Thursday, 28 May 2009

Fireball and Revolve Tool!

First drawing a curve in a weird shape and then using the revolve tool I created a pot!! Quick and effective! Drawing a sphere and using the fire tool in dynamics i made a fiery ball bounce on the pot! Yay!

Springy Spring!

This is a spring - made using a curve and a circle surface, extruding it up the curve and then making the rotation greater.  By editing the circle you can make the spring fatter or thinner and then I finally animated it by stretching the spring up and down - using the key frames.

First animation!!

This is the first thing I've made move! Yay! =D It's not great, and the animation is reaaaally kind of slow, but at least its a start! hopefully I'll actually get the hang of this one day!

Animation of ball going through a lattice -


More models!

I was just messing around with some of the tools that Kelvin had shown us how to use and i made a table, a weird twisted shape and a ball that distorts through a funnel! The sooth tool i found really useful as, like the name it smoothes everything by creating more polygons to get rid of some of the blunt edges - making it look a bit more realistic.

I also used extrude to build up the twisty shapes and give variety to the thickness and shape.

The ball is going into a lattice - a polygon object automatically deforms when you pull it through a lattice. You can also use lattices to edit the curve of an object.